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VOLLEY SHOT - LUDUM DARE 41

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Here is our Ludum Dare 41 videogame called Volley Shot. Play against your friends in this PvP game in our three scenarios and become the best of them!  In this game you have to play a volley match, but not a typical one. You can shoot to the ball or you can shoot projectiles to your enemy too. Besides, use your shield to avoid be hit by the enemy's projectiles. So you can get a point both killing him or making the ball touches the enemy's side! At the maximum of 10 points you will win the match. You can check the post in itch.io and you will be able to download it there!  https://iamricky.itch.io/volley-shot Check my Twitter account to keep in touch! https://twitter.com/ricardosanz97 Watch other of my projects: https://github.com/ricardosanz97 By: Ricardo Sanz Ferrero (@ricardosanz97) Óscar Esteban Villalba (@oscaresteban15) Edu Simón Picón (@edusimon97) Marc Gargallo Rodrigo (@marckvs) Sergio Ródenas Romero Daniel Férnandez Calvo Here...

SUNSET KOREAN - LUDUM DARE 40

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Here is our Ludum Dare 40 videogame called Sunset Korean. Revive the 80's in this synthwave style game playing against your friends and becoming the king of the hill.  In this game you have to collect the tiles of your enemy color (If you are the blue player, you have to collect the red tiles). The more tiles you grab, the higher your enemy will become and he will be closer to the die in the spikes on the top! At the same time, avoid grabbing your own color tiles or you will grow and you will be nearest to the death. You can check the post in itch.io and you will be able to download it there!  https://iamricky.itch.io/sunset-korean Check my Twitter account to keep in touch! https://twitter.com/ricardosanz97 Watch other of my projects: https://github.com/ricardosanz97 By: Ricardo Sanz Ferrero (@ricardosanz97) Óscar Esteban Villalba (@oscaresteban15) Edu Simón Picón (@edusimon97) Marc Gargallo Rodrigo (@marckvs) Here are some picture...

Procedural Platform Generator

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Procedural Platform Generator I made procedural the platform generator of my 3d runner game project that I'ven been showing on these last posts.  Now, the character can play until it hits or falls. The main interesting point here is that the more platforms you travel, the greater the velocity and shorter the reaction time.  The main reason why I did this is because of the competitive fact, now you can play against your friend trying to get the highest score. I think it is a good change on the game but I feel really sad because the old different difficulties based on the length of the level were really good. I don't know if I'll update it and add both mechanics on the future. Related to this, there are currently three game difficulties. Now they depend on the initial speed and the probability (real % percentages) of the different powerups and collectables spawns. This is how the game looks right now. I am still trying to find out the final game esthetic.  For d...